Anno 1404 continuous game quests




















Anno Store Page. After sinking many hours into Anno , I've decided to dive into Anno , but I'm a little confused about the way that factions work in the Continuous Game mode. In Anno , there were "neutral" factions Lord Northborough and the Grand Vizier, for example that would always spawn in and give you quests to complete. Does Anno have a similar mechanic? I personally dislike playing with AI factions Warfare was always a bit of a drag , so I always turned them off. In Anno , the neutral factions would still spawn, but there were no "player" factions.

Devi poking around. Or am I totally looking at this the wrong way and actually need to add them on the player select screen when creating a new game?

It's amazing how similar the two games are while being mind-bogglingly different. Thanks for the help! Showing 1 - 3 of 3 comments. You can play the campaign on easy, medium, or hard difficulty.

The campaign is a good place to start playing if you have never played the Anno series before, since it guides you through some of the basics of playing. Campaign levels tend to be the quickest to win, although each level can take several hours or more to complete.

There are six scenarios that you can play as well, each having specific objectives. Two are rated easy, two medium, and two hard. You cannot change the difficulty. The scenarios can take upwards of 20 hours each to complete, as long or longer than a continuous game. Venice adds 15 new scenarios. These conditions include the acquisition of goods as mentioned above, as well as the construction of specific buildings, such as a debtors' prison, bath house or a cathedral.

In Anno , every residential structure could be advanced to the uppermost class, so a city could be entirely made up of Patricians by the end of a game. In Anno , a number of peasants are required to support a moderate amount of citizens who in turn support a number patricians and noblemen.

There are several other factors that can impact the ratio of lower class to upper class, however. For instance, the number of envoys settled in the player's oriental settlements will satisfy a sum of the peasants and citizens required to support patricians and noblemen in occidental settlements. Since the game takes place in the year , the range of goods available is significantly different from the goods available in the previous games, which took place later in history although goods like fish and beer were retained from the previous installments.

Some of the new goods include spices, bread, meat, candlesticks, leather jerkins, and brocade robes for the Occident and dates, milk, carpets, pearl necklaces, and marzipan for the Orient. Although quests are not new to Anno , both it and its expansion, 'Anno Venice,' feature far more quests than previous games in the series. Quests are given at different intervals to the player by neutral powers, mentors like Northburgh and Al Zahir, and from various people living in the player's settlements.

Computer opponents, if they become allies through diplomacy, will also offer quests to the player. Quests offer rewards such as honour points, ships, gold, goods or upgrades for settlements or ships such as items to boost goods production in a settlement or increase the firepower of a ship. There are several quest types, including fetch quests, reverse fetch quests, sinking enemy ships, or finding specific individuals in a settlement a mini game similar to Where's Waldo.

Some quests of these quests can be quite complicated, with multiple smaller quests in the chain. The 'Anno Venice' expansion adds new quests and two new types of quests: trading race and ship boarding. Anno and its add-on Venice add the possibility of rewarding achievements to the player. Those achievements can be seen as 'milestones' and vary from quite easy to extremely hard, since a lot of them are 'hidden'.

The achievements are divided in 5 categories: diplomacy, setup, economic, military and general. Quite a few of the achievements are interlinked, being part of another 'bigger' achievement. In the base game there were achievements to be had, the Venice expansion added another of them, totalling However, as of patch 2. Trying to correct these game files will result in the achievement not being awarded as the game recognises this as modification.

This has been addressed by an unofficial user-made patch, about which see below. It forces users to activate their game online once by submitting an activation code after each installation on a different computer or a significant hardware change. The activation can be performed on any PC with an Internet connection.

It can only be activated three times by default and unlike many other DRM systems, it does not support revocation of already used licenses. The copy protection has been completely removed with patch v1. Digital download versions retain the copy protection. Version 1. On November 25, , a third patch was released to address among other things a serious save game bug, patching the base game to version 1. The 'Gold' version of the game that includes both the original game and the 'Venice' expansion was also patched in November to version 3.



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