Get a personalized trip A complete day by day itinerary based on your preferences. Customize it Refine your trip. We'll find the best routes and schedules. Book it Choose from the best hotels and activities. Manage it Everything in one place. Everyone on the same page. Know more. Start planning. Observation Deck. Golf Course. Historic Site. Specialty Museum. Art Museum. Automatically take a screwdriver.
Open the ledge door at left. Look at bicycle and then bicycle tube. Use the screwdriver on the bicycle tube. Fay: See a helicopter land. That surprises Bent. Bent talks to unknown woman-Fay. Select all dialogue. Fix the fogger:. Install the belt: Go back up to the fogger.
Look at motor. Remove the torn belt. Place the bicycle tube on the impeller. The belt is too long and loose. Remove the screw at bottom right. There's a hole now. Place the broken screwdriver in the hole.
It stretched the tube. Blocked disk: Go right and activate the fogger. One of the disks is blocked. Go down and talk to unknown woman-Fay. Go upstairs to the house.
Take the rapeseed oil on the shelf under the cupboard. Go back to the fogger. Use rapeseed oil on the large impeller. Activate the fogger to test it. Someone has to help hold the screwdriver to stop it from popping out. Go down and talk to Fay. Ask for her help. Watch as they fix the fogger. Fay and her reason for being here :. The fogger kills the bird on the tree. Fay gets very upset at what happened to the bird. Fay buries the bird by the shore.
Talk to Fay. Fay chokes and asks for water. Bent answers the phone. It is his doctor. Repeat after her: I am not responsible for the whole world. Fay says that she is a Time Travel Pilot.
After explaining her reason for being here, Bent says - I am not responsible for the whole world. Fay explains what happened to earth years from now. Fay shows the picture of her team:. Top row: Salvador who is also in Norway; Quadi the Commander is responsible for keeping the colony alive; Nigel is Fay's mentor and took care of her when her parents died; Fay and Delvin the prodigy.
Bottom row: Josep researched the archives to learn all about the world; Dina is eager to go to Europia to learn about Art; Sadi is Fay's best friend and went to South America and Hardy who went to Zweizelburg. The team went to to stop the climate change. Leaden Air. Fay and Nigel arrive in San Francisco on the surface of earth in Fay is to set up the time radio antenna to contact the others in the team that were sent around the world.
The plan is for the team to convince the leaders of the world and take them to task to about the climate. Set up the time radio antenna:. Inventory has time radio transmitter and knife. Go to the time capsule. Open the shutter between the chairs. Take the suitcase that has the time radio antenna. Scale the steel beam on the left. Fay sees that the whole city of San Francisco is destroyed. Place the suitcase on the plateau. Click on the drawing-manual on the cover of the suitcase.
See the setup of the antenna. Parts of antenna : Click to open the suitcase. Take the foot long tube and automatically place it on the ground.
Click on the base of the foot and the tripod opens. Take the antenna from the suitcase and place it on the ring on top of the foot. Take the coupler, 2 cables and T-piece from suitcase and place them on the ground.
Take the fuse and click it on the antenna flashing area. Take the receiver from the cover of the suitcase and place it on the ground. Construct the antenna: Now, click the switch on top of the antenna to extend the antenna. Place the coupler at base of extended antenna. Attach the receiver on the coupler. Attach the 2 red cables on the 2 plug sockets on the coupler.
Attach the T-piece on top of the extended antenna. Click on the button at center of the T-piece to raise the arms. Attach the ends of the 2 red cables to the plug sockets on the T-piece.
Automatically the t-piece arms extend to have squares for the cubes. Install the cubes : Take the cubes from the cover of the suitcase. Fay says to install cubes that belong to same side. Place a cube on a square and see button on the central part of the T-piece flash. Press that button and see the cube expands to show 3 panels.
Each of the cubes has 3 panels when placed on a square and the panels are extended when the appropriate flashing button is clicked on. Those 3 panels are positioned differently on the 3x3 grid. The object of the puzzle is to place 3 cubes that will form a 3x3 panel on either side.
Check each of the cubes to see where the 3 panels for that cube are situated. Then group 3 cubes that would fill 3x3. On one side, numbering the cubes on the cover of the suitcase as top and bottom - place bottom left, top middle and bottom middle cube. On the other side, numbering the cubes on the cover of the suitcase as top and bottom - place the top left, top right and bottom right cubes.
Press the main switch and see the panel spread out. Fay would say if it is done. Charge the radio transmitter battery:. Use the time radio transmitter from inventory on the time radio antenna. It is out of charge. Descend the steel beam to go to the time capsule. Look close at the time capsule. Use the radio transmitter on the cylinders above the chairs. See that Svensson capsule is in the middle between 2 other cylinders.
Pull out-click on Svensson cylinder. In inventory, open the radio transmitter to remove the battery. Insert the empty battery on the Svensson capsule.
Uh oh! The battery is recharged but the Svensson capsule's algae died. In inventory, combine the battery with the radio transmitter. Scale the steel beam back to the antenna. Use the charged radio transmitter with the antenna.
Disaster : Hear the General trying frantically trying to connect with Fay. They are drifting farther away in the timeline. See some reception on the transmitter. Click on a scene to see Dina or Josef. Click on all reception to see the destruction of the world. They arrived at the middle of the climate change. Sadi in South America said she found the source of the radiation. They are all dead. Look for Nigel :.
Descend the steel beam. Go down the stairs right of the time capsule. Check the ruins of the house. Go right to the passage and hear Nigel scream. Fay drops down from a fire escape with a fallen neon sign.
Get to Nigel :. Look around the landing by the water. See clothesline at right and ladder above. Use the knife on the clothesline right of the landing. The ladder above is too high. Enter the building. Check the doors. Go to the stairs and break off the iron rod of the banister. Use the iron rod on the door right of the stairs. Check the wallpaper on the wall inside the room. Remove the wallpaper and see the ramshackle wall. Use the iron bar on the ramshackle wall.
Utility closet: Go through the hole on the wall. Be in a utility closet. Open the locker. Take the dustpan and soap and broom. Go through the window-hole.
Ladder : Go out to the balcony-landing. Use the broom on the ladder. Fay lowers the ladder and uses the broom to prop it in place. Climb the ladder. Be back on the landing with the fallen neon sign. Scale the fallen neon sign. One of the sign-globe falls off. Nigel : Be inside a library. Look around and check the reading devices on the table. The only working reading device is the one on the right. Go right and see Nigel hanging on the edge of the balcony.
Nigel says to find the other San Francisco team: Salvador and Delvin. They have to make another time jump. The cyanobacterium is our last chance. Nigel has entered the information on 2 data crystals: one dropped below when the floor caved in. The bacterium is the key. Cyanobacterium is the future fuel. Give me your hand. Nigel hands one data crystal to Fay and falls. Fay hears a message on the radio transmitter.
Abort mission Get yourself to safety She also hears a distress signal. The second SF team is still alive. They are 2 miles away. Fay needs a boat. Look at the skyline of San Francisco at right. Data cube information: Go back inside. Use the data crystal on the receptacle beside the right reading device. That's a lot of data. Get to the other San Francisco team :. Get a boat : Go through the window and scale the fallen neon sign. Take note of the globe of the neon sign that hangs only from one hinge.
Go inside the building at left. Check the desk. Use the knife to pry open the desk. Take the screwdriver. Go back outside at right. Use the screwdriver on the hinge of the hanging globe. The globe falls down to the water. Go down the fire escape ladder.
Check the globe and see that you can use it as a boat. In inventory, combine the iron rod with the dustpan taken from the locker. Combine the dustpan handle with the clothesline taken from here to get a paddle. Get in the globe. Fay paddles through the streets of San Francisco. Find the other team: Fay gets off the globe by the edge of a broken bridge. The capsule is very close. Look at the abyss at right. See Salvador and Delvin. Talk to them. They are still inside the capsule that has fallen down the abyss and landed on a metal beam.
Save the other team:. Cross to other side: Try to cross the acid water to get to the other side using the stone. There are gaps on the makeshift path. Go back to the left. Take the board on the ground. Check the truck at left. Try to remove the canvas.
Use the knife on the canvas of the truck. Pull out a barrel from inside the truck. The barrel floats and fills a gap beside the stone. Go back to the stone and barrel. Use the board on the stone and then walk to stone. Take the short board you just walked on. Go to next stone and the next gap by walking on the long board. Take the long board. Use the long board on the next stone-metal.
Use the short board on the next stone. Walk to the other side. Pull up the team: Look at the rope-harpoon on the ground that Delvin shot up.
Check the vehicle at left. See that the key is still on the lock. Look at the mud on the back wheel of the car. Use the dustpan to clear the mud. Take the wheel rim off to expose the rear axle. Take the rope and use it on the exposed rear axle. Go to far right and look at the steel beam. Use the wheel rim on the steel beam. Take the rope and use it on the wheel rim.
Go back to the car and activate it. Let's go. Bent still does not believe Fay. Chapter 2. A Night in the Global. Back by the ruins close to the time capsule, the 3 discuss the plan.
Delvin needs the right point of time to calculate the next destination. Salvador takes Nigel's data crystal. Fay reminds him that there is another one that is lost. Salvador after some flexing of his muscle leaves to go to the library. Ruins by time capsule: Look around at the desk. Read the writing tablet to learn more of the plan. Search the kitchen at right.
Search Delvin's sleeping bag to get a battery. Go right to the balcony. Scale the neon sign to go to the library. Salvador : Talk to Salvador completely. He would not let Fay rest. Tell him about looking for data and then search the area. He allows the probe to be used to search the area. Search for the second data crystal:.
Search the area : Take the plasma drill from the case on the floor. Use the plasma drill on the debris blocking the door at left. A hole is made. Take the probe from the case and use it on the hole made on the debris. Fay uses the radio transmitter to track the probe. Click on the light bulb button at bottom left of the transmitter. See Nigel and he moved his hand to cover the light. He's alive. Boost the plasma drill : Fay informs Salvador and Salvador ignores it.
Go back to the ruins. Talk to Delvin about boosting the drill and about Nigel. Delvin needs a blue filter. He doesn't believe her either about Nigel. In inventory, open the plasma drill to get blue filter. Give the blue filter to Delvin. Delvin gives the membrane that is needed to boost the plasma drill. She needs a power source and attach them to the drill. Fay has the battery from Delvin's sleeping bag already. In inventory, combine the battery and membrane to get a charged membrane.
Combine the charged membrane and the plasma drill to get a boosted plasma drill. Go back to the library and use the boosted plasma drill on the debris. It's not strong enough; maybe because Fay took off the filter. Filter : Go back down the neon sign. Check the flickering letter. Use the plasma drill on the flickering letter L to get a red shard.
In inventory, combine the red shard with the boosted plasma drill to get optimized plasma drill. Go back to the library and use the optimized plasma drill on the debris. The debris is cleared. Salvador takes the plasma drill from Fay and leaves her with the membrane. Search for data crystal and Nigel :. Data crystal: Enter the opening made.
Go down and look around. Search the terminal by Fay. It might be the one Nigel was hanging on. Get a chip. Go left under the overhang and try to take the green data crystal on the overhang. Use the paddle on the data crystal and the runnel washed the crystal down.
Check the 3 sockets at left side. Activate them and nothing happens. Go down to lower level : Go right and check the twine. Use the knife on the twine-vine. Fay goes up and cuts the vine-twine. The twine now hangs on the railing. Go down. Lower level: Search the runnels for the data crystal. It's not here. Check the display cases. Look for data crystal: Climb back up the vine-twine.
Go around to the overhang. Place the soap on the runnel where the data crystal was initially located. The soap falls down to the lower level. Go down to lower level again. See the foam under one of the runnels. Inspect the foam to get the data crystal. Automatically bring it to Salvador. He reads it and says that the crystal is broken. Fay wants to download the data again from where it was taken. Fay needs to look for a terminal. He gives Nigel's password - blue-green algae. Get the data crystal back from Salvador.
Use terminal to get data:. Terminal by railing : Go back to the opening at left. Use the terminal by the railing. No power. Open the maintenance gate at base of terminal. Use the screwdriver to open the gate. See fried chip. Remove the fried chip. Use the chip taken from the terminal right of the overhang on the slot as replacement. Use the terminal. Still doesn't work. Fay checks the cable behind the terminal and sees that it goes down to next level.
Lower level: Go down to lower level. Enter the lit entryway at right side. See the heavy reinforced door at right is ajar. Try to go there and it is slammed shut. Try to open, talk or peek on it. Check the soda machine. Check the electronic lock of the soda machine.
Terminal under the window: Check the turbine room behind the glass window. The turbines are not working. Open the shutter of the terminal under the window and operate the control panel.
Fay wants all lamps to glow green. Click on it and it resets to no light seen on top. From left to right numbered and clockwise only, turn the knobs below: 4 once, 1 once, 5 once, 4 once, 1 once, 5 once, 2 twice and 3 twice. Fay pulls the lever and a short circuit happens.
Short circuit: Exit to the left. Check the cable behind the left display case and see where the problem occurs. Fay follows the cable to the door at right wall. Open the cover of the wall panel. Drag the plug at bottom right. Fay automatically flips the lever of the turbine panel. One of the turbines turns. Go back up to the terminal by the railing. Terminal by railing : Use the terminal. Click the data crystal on terminal. Use the terminal again.
Select blue-green algae password. QR code, vCard. Activate map. Add review Add photo Save to Contacts Report error. Show Directions. By car By mass transit By bicycle By foot. Bussiness info. Takes Reservations. Accepted Cards. Bike Parking. Good for Kids. Good for Groups. Noise Level. Has TV. Waiter Service. Today am — pm Open now. Business hours.
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