This game is an obvious port job, meaning that it came from another console with lesser abilities, and it shows. The AI is so bad. The Test Drive series has been around forever on videogame consoles so it was practically a given that the franchise would make a strong showing on the Xbox. Test Drive Off-Road promises to upgrade the popular four-wheel-drive version of this series with the visual horsepower of the Xbox.
The most important part of any racing game is how the cars handle, and here Test Drive fares pretty well. We used the keyboard, joypad, and steering wheel when testing this title, and all of them seemed to work delightfully. The cars all handle fairly well, although at high speeds they seem to drift a little bit unrealistically. Still, what the hell would I know?
I've never driven a Viper at mph before. In addition to your standard brakes, which you need to be VERY easy with, Test Drive 5 also provides you with a handbrake that's perfect for power sliding around those hairpin turns. It's a delicate art and one that none of us ever mastered it completely. In fact, both Julian and I we're the two who played the most found Test Drive 5 to be a very difficult game to play, but not always in a frustrating way. It just takes a long time to learn how to handle the cars properly.
But don't get too cocky, once you get the hang of driving the car, you'll still have to master driving in the snow or rain, both of which present their own special problems like lack of vision and lack of traction respectively.
Unfortunately, all of this solid play is ruined by the way the computer plays its game. The biggest problem with Test Drive 5 is that it cheats. The one you'll notice first is car to car impacts. When you're racing, if another car pulls up behind you and taps you on the rear bumper, your car immediately goes flying out of control. While this seems reasonable if a tad excessive , the same trick just doesn't work if you try to do it back.
Shove an opponent's car from behind, and you're a lot more likely to end up in the ditch than he is. Next comes the differentiation in car acceleration and top speeds, something that becomes immediately noticeable in the Drag Race mode. When you race against the computer, they're able to make a car perform in ways that you could never manage. They can reach accelerate cars faster than you can, and they can reach and maintain top speeds under conditions that would send you flying off the track.
Finally, comes the police factor. In a standard race, all a policeman has to do is get in front of you and you're automatically pulled over.
In the police chase mode, you have to batter the hell out of a criminal to get them to stop, something that can be difficult at best when each impact sends you flying out of control.
The last of these problems I can forgive. I just drove those tidy virtual cars hang around the virtual world, lots of FUN! I ran over the wild field, the railways, even into the cottage to see the cows! And I still recall it has a little cons that after a certain time, it will automatically pull over to a side, and you have to repeatedly to push the arrow button the pull it back to course.
And I also found a crash will fix this annoying issue. I recall the fantastic moment when you drive through a tunnel, and there comes the raining, it takes me couple of days before I found the "w" can open the wiper. Endless memories, and now I have my own children, I knew nowadays the video game is way much better than it, but the pleasure I sit on my father's leg will never be beaten. Thank you for anyone who read this, and thanks to the contributor to bring my childhood memory back.
Shurbsk 0 point. I really liked to see how the car crashed against a cow, or the strange way the car got into the lake. ShadowZero 1 point. I just came across my old code wheel for this game, and based on recent posts, figured I'd make it available.
Admin edit : uploaded on this page. Does anyone have scans of the code wheel components? Or a list of combinations and values? Unable to get past copy protection at the moment. BelatedGamer 0 point. Horrible controls for a racing game -- however the flatly colored 3d graphics are really very charming, and the maps are very open with lots of hidden things to find.
Recommended for people more interested in casually driving and exploring than racing. There are two different play modes: Class Racing, in which only vehicles of one type race, and Unlimited, in which all types of vehicles compete. Test Drive: Off-Road received mixed reviews on both platforms.
Not by a long shot'. Reviewing the PlayStation version, Kraig Kujawa of Electronic Gaming Monthly praised the use of real vehicles and complexity of the tracks, while criticizing the small selection of vehicles.
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